Did not continue using the obstacle course made in the previous 3 labs. In this lab we were tasked with creating an AI that would use a NavMesh to navigate around the world to patrol an area of at least 2 points. We also need to animate the AI.

I used the site from the previous lab to get the model and animations and created a patrol path of at least 4 points. The AI should stop at each point and "look around" before continuing to the next point. If the player hits 'o' they can view the map at an overview angle and be able to see the AI move around easier. To revert back to the original camera, the player just needs to hit 'm'.

Controls

WASD - move

space bar -  jump

o - switch to overview camera

m - switch to first person camera

StatusReleased
PlatformsHTML5
Authorbarrynn
Made withUnity
Tags3D, Unity