We were supposed to build off of lab 1 and make the course more interactive. We were tasked with adding more structure and enviroments to the course as well as add a door that is supposed to be opened with a key.

I chose to represent the course as platforms over a lava bed, messing around with terrain and paint for the first time. The key should be picked up when the player walks over it and the door disappear when approached with the key.

Controls

WASD - move

r - reset to beginning

space bar -  jump